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v 1.0.1

-Added larger EXP support for rewards, total EXP, current EXP, next-level EXP, flat curves, and custom EXP table entries. This is all still done using a native table lookup and not the table lookup from 4.3 - I'm working on something separate and special for that.

 - Large EXP values can now be entered normally in event fields, up to 999,999,999

- Updated the built-in stats display to draw full EXP values cleanly, they were sometimes stomping the right frame in the demo, didn't want that to do the same to whatever frames you guys may use

- Improved event tooltips and documentation across the plugin.

- Updated the demo project with large EXP examples and a max-stats test radio. 

NOTE: As always, i will endeavor to keep improving my plugins, because the better job that I do, the better stuff i get to see made! <3



UPDATE: I made some changes to the way EXP was handled, now it will store FAR greater values as  High Word/Low Word low word values in engine. You don't have to worry about that, though; as it's all converted for you. 

Coob's EXP Engine is a simple but robust plugin that handles stats, stat growth, levels and EXP, while remaining completely configurable and customizable from the event editor, and is compatible with both 4.2.0 and 4.3.0 as it uses its own native table lookup.

It does the math for you, no coding needed! choose your EXP Curve (or define your own), set your stat growth per level, and use Give EXP whenever you want the player to gain experience! Use Draw Menu Stats if you want the included stats screen (just give it a blank/framed scene to output to!), or Get Stat/Set Stat/If Stat to use the values in your own events!

Updated 8 hours ago
Published 1 day ago
StatusReleased
CategoryTool
AuthorCooby_Pls
GenreRole Playing
TagsGame Boy, Game Design, plugin, Retro
ContentNo generative AI was used

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Click download now to get access to the following files:

CoobsEXPEngine_v1.0.1.zip 172 kB

Development log

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